
Step 35
Now Place (File > Place (Place Embedded…)) on the floor a two more wireframes: “36 C4d By TomSimpsonTS” and “49 C4d By TomSimpsonTS” change the blending mode to “Multiply” for both images. Place the layers in the Layers panel as shown in the image. I are grouped layers with wireframes (Cmd/Ctrl + G) and changed the blending mode to “Multiply”.


Step 36
Duplicate the layer mask from the texture of cubes to wireframes group to remove part of it from city and sky. Hold Option/Alt and grab a mask and throw on the group. You should see an mask icon beside a group.
To enhance the color of contours, I added an adjustment layer “Levels” (Layer > New Adjustment Layer > Levels…).

Step 37
Now we proceed to the sky. Place (File > Place (Place Embedded…)) images “10 C4d By TomSimpsonTS” and “04 C4d By TomSimpsonTS” into our work. For “10 C4d By TomSimpsonTS” need reduce it’s size and rotate, as shown in image below.


Step 38
“04 C4d By TomSimpsonTS” need a flip horizontally (Edit> Transform> Flip Horizontal) and reduce its size. I moved to the right a little bit this image to the center was not overloaded.


Step 39
Change a Blending mode for this two layers on “Divide”. These two layers must be located in the Layers palette by under a group with the buildings.

Step 40
Place (File > Place (Place Embedded…)) image “20 C4d By TomSimpsonTS” into our work. Change a Blending mode to “Screen”. Transform it (Ctrl/Cmd+ T) as shown in image below. I added this layer to add some fun to the sky and make it more dynamic. This layer should be under the previous two layers.


Step 41
If you did everything correctly, you got some similar to my result.

Step 42
Now, on to a very interesting part – drawing! Load brushes “hightech1” in Photoshop. Create a new layer under the layer with the model, set Opacity: 57% for it and get started! I will move from the bottom up in layers, so that you could understand. First I drew large black circle. Set the settings for the brush as shown in image below. It is a creative process so you can decide what kind of brushes to use and where. I’m just showing how I did it.
15 responses to “Create an Illusory World with Abstract Composition in Photoshop”
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you have done greatly well. welldone
please accept my request
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u didnt finish the tutorial, i would be happy if u finsh up the tutorial
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soo many broken images, can u fix it, thanks for making this tutorial bytheway
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Hello! Thanks for your concern. It is already fixed now.
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many images are broken. can you fix it.
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Thanks for the awareness. It’s now fixed.
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BUT GIRL IMAGE IS NOT PREFECT U HAVE GIVE REFLECTION OR DROP SHADOW
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Thank you very much for your comment, but you can see at least one light source here? I have not. This digital world. This picture does not assumes the presence of light, but if you want you can add it to your liking.
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I can’t get the sneaker to be part of the selection for Step 6 when using the ‘Quick Selection” tool, it always cuts a big piece off :I
This is an interesting tutorial though it would be great if i could get it done :)
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Never mind if got this :<
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Hi Michael! This happens if you use a large “Spacing” value. On the Tools settings, next to the Tools mode, there is an icon with the size and kind of brush. Click on it and reduce “Spacing” value to 1%. As an alternative method, you can use a Pen Tool (P), make path and selection from it (right click > Make Selection > Feather Radius – 0px) and add a layer mask (icon on bottom of Layer panel or go to Layer > Layer Mask > Reveal Selection) to the layer to remove background. If you have any more questions, feel free to write me and I will answer to you.
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super
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As far as technology, how is it that you can use CS6 on Windows 8? I always have graphics issues.
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Hi John! It’s simple, I use Adobe Photoshop СС 2014 on Windows 8.1. If you have any questions in repeating my tutorial, be sure to write to me and I will help you. I tried to write a tutorial available for CS and CC versions.
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There is no other artists for the tutorials?
Jenny Le, Santosh Rao tutorials like theirs could be great for the site.
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