6

Step 7

Duplicate the texture layer (Ctrl + J) and move it to the right side.

7

Step 8

Open the file “Sand Texture2” and copy/paste into our scene. Desaturate the layer (Image > Adjustments > Desaturate) and convert the layer into a smart object and position it as shown below. Change the blending mode to Soft Light. This will give our ground texture a bit more variation.

8

Step 9

Create a new layer and choose the standard round soft brush. Lower the opacity to 10% and paint with black on the margins of the ground. Create another layer and paste some more shadow on the left side of the ground.

9

Step 10

Create a Hue/Saturation Adjustment Layer (you can find all the adjustment layers in Layer > New Adjustment Layer > …..) with the settings shown below and place it inside the “Texture” group.

10

Step 11

Create a Photo Filter Adjustment layer and use a Warming Filter preset to warm up the ground and place it inside the “Texture” group.

11

Step 12

Create a new layer and select the standard chalk brush. Lower the size to 2px and the opacity to 50%. Paint some straight white lines on the corners as shown below. In order to paint straight lines click where you want the line to begin and then Shift-click where you want the line to end.

12

Step 13

Create a new layer and choose the standard chalk brush. Lower the opacity to 50% and the size to 10px and with a dark muddy brown (#73634e) paint some dirt on the corner indicated below.

13

Step 14

Create a new layer and change the blending mode to Overlay. Lower the opacity to 56%. Choose the standard round soft brush and lower the opacity of the brush to 10%. Paint with white over the corner to give it a bit more volume.

14

Step 15

Create a Curves Adjustment layer and use the settings shown below to increase the contrast. Place the curves layer in the “Texture” group.

15

Step 16

The intensity of the ground is a bit too much so let’s tone it down. Create a Hue/Saturation Adjustment Layer  and lower the saturation to -19.

16

Step 17

Open the file “Cracks”. Select the black cracks ( Select > Color Range and click anywhere on the white area. Press Ok to exit the color range window and press Ctrl + Shift + I to invert the selection) and copy/paste them into our scene. Place the cracks layer on the right side of the ground. Duplicate the cracks layer (Ctrl + J) and move it to cover the left side too.

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15 responses to “How to Create a Realistic Water Cube in Photoshop”

  1.  Avatar
    Anonymous

    thanks

  2.  Avatar
    Anonymous

    wow

  3.  Avatar
    Anonymous

    hi

  4. Boerp Avatar
    Boerp

    Well – a floating island… -.-

  5. Samuel A. Avatar
    Samuel A.

    cool with good aesthetic.

  6. Justin Avatar
    Justin

    Amazing tutorial!

    1.  Avatar
      Anonymous

      Hi

    1. Dale Wooten Avatar

      thank you…works perfect now :)

    1.  Avatar
      Anonymous

      hi dear

  7. Melody Dunn Frey Avatar

    I got the same error…

  8. Dale Wooten Avatar

    i can’t open up this tut…says it has to many redirects or there is a problem with the server…any other people having the same issue?

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