step15a

Set the brightness/contrast adjustment layer to one set below:

step15b

Here is the result.

step15c

Step 16

Create another layer with a clipping above the brightness/contrast layer within the grim folder. Set this new layer to linear light blending mode filled with neutral color of 50% gray.

step16a

On this new layer we will create some highlight to the grim image. So we can guess what we should do next. Take the dodge tool again and set the tool as the one in previous step 9. Start stroking the tool on some areas of the grim to give highlight. Take a look at the screenshot to guide us the parts where the highlight should be given. The parts are indicated with white arrows.

step16b

Step 17

Again, create another new layer below the grim layer within the grim folder.

step17a

On this new layer, paint some shadow for the grim figure. Use a very soft round brush set to opacity of around 10-15% with size of the brush varied according to the areas covered. Stroke the areas around the lowest cloth of the grim.

step17b

Step 18

We will add another stock image to the scene. Open the other grim image with a scythe. Cut out the scythe of the image.

step18a

Paint over the cut out to cover the unneeded part marked with red X in the screenshot. I simply create a new layer set to normal blending at 100% opacity above the cut out. On the new layer, I painted over the cut out. I used a very soft round brush set to opacity of around 15-20. I used the sample color taken on nearest color round the areas to be painted over.

step18b

Step 19

Copy-paste the scythe to the main document and place this scythe layer below the grim folder in the layer panel. Scale the scythe image to size needed and locate it in front of the main straw as if it is against the straw. Create a group for this scythe layer into one folder. I named this folder scythe.

step19a

Step 20

Create a new layer with a clipping mask above the scythe layer within the scythe folder. Set this new layer to linear light blending mode and fill with neutral color of 50% gray. With dodge and burn tool, create some highlight and shadow for the scythe the same way as we created the one in previous step 9 and 16. The white arrows indicate areas where we should paint the highlight and the black ones are for the shadow.

Pages: 1 2 3 4 5 6

20 responses to “The Grim Reapers Side Job”

  1.  Avatar
    Anonymous

    this is a terrible tutorial a lot of stuff you need past experience to know where it is and if you dont it takes 4 other tutorials to do. die

  2. help Avatar
    help

    Step 8 what is clipping mask for?

  3. tania Avatar
    tania

    Good tutorial I learned a lot thanks!

  4. Myn Avatar
    Myn

    Why i can’t look full tutorial?

    1. Photoshop Tutorials Staff Avatar
      Photoshop Tutorials Staff

      Click on page 2

  5. Nobel Avatar
    Nobel

    Great. Thank you very very much!

  6. Harry Avatar
    Harry

    Wow … it’s so elaborate with each steps perfectly depicted with screen shots… it’s a great job… really like the image transformation with perfect use of layer mask, adjustment layer, blur, transform, wrap, curves, hue saturation and a lot. Excellent

  7. Optical Overlays Avatar
    Optical Overlays

    Awesome! :)

  8. Bright Elo Avatar
    Bright Elo

    Its been a while.

    1. Optical Overlays Avatar
      Optical Overlays

      So nice!

  9. vipin Avatar
    vipin

    you help me to create with a good idea

  10. Maidul Islam Avatar
    Maidul Islam

    Great, thanks for all the helpful info!

  11. elakkiya Avatar
    elakkiya

    super

  12. Bassam Avatar
    Bassam

    Excellent Tut

  13. Andy Avatar
    Andy

    Thank you very much for sharing the tutorial.

  14. Daniel Avatar
    Daniel

    Good it is very good tutorial THX

  15. JAWAD Avatar
    JAWAD

    I LIKE UR TUTORIAL

  16. Toby Avatar
    Toby

    I like the tutorial but it is very dark for Christmas.

  17. yeyi Avatar
    yeyi

    Does anyone have extra photoshop subscriptions I can have?

    1.  Avatar
      Anonymous

      freeloader…

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