Move and position the house on the area shown on the image below:
Now, activate the Transform tool (Ctrl/Cmd + T) and once it is activated, right-click on the canvas to bring up the contextual menu.
This is the contextual menu:
Click on “Flip Horizontal”
Once you’ve done that, the house will now look like this:
Now, let’s resize this house. Activate the Transform tool (Ctrl/Cmd + T) and resize it as shown below:
Next, activate the Transform tool (Ctrl/Cmd + T) once again and rotate the house to the angle shown below:
The result of that should be similar to this:
Now, we will correct the light on the house. To start, activate the Burn tool (O).
Once activated, input the following settings for it:
Brush: 125px
Hardness: 0%
Range: Midtones
Exposure: 25%
Now, that you’re ready, let’s go and “burn” the house!
The result:
Step 4: Add the ground beneath the house
Now, we will make the floating house more realistic by adding the uprooted ground beneath it. To start, open the stock image: “Little Island” by mindCollision stock. Activate the Magnetic Lasso Tool (L) and use it to select a certain part of the rock. See image below:
When you’re done, activate the Move tool (V) and drag that piece of rock to our canvas. Put this layer below the house layer so that it wouldn’t appear in front of it. Position the rock on our canvas, in this position:
Now that the piece of rock is on our canvas, activate the Transform tool (Ctrl/Cmd + T) and right-click on the canvas to bring out the contextual menu. Once the menu is open, click on “Flip Vertical”.
The result:
Next, activate the contextual menu of the Transform tool (Ctrl/Cmd + T) once again and click on “Flip Horizontal”.
Now, that we’ve fixed the angles, let us now scale this rock to the size as shown below:
Activate the Eraser tool (E) because we would need to make the rock look more realistic.
Before anything else, input the following for the Eraser tool (E):
Brush size: 40px
Hardness: 100%
Opacity: 100%
Flow: 100%
Once you’re done, let’s now start erasing:
The result of that should be similar to this:
To make it more realistic, we will need to darken some areas of these rocks. To do that, activate the Burn tool (O) and input the following:
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