Return to the crocodile’s layer to cut out the texture on his back one more time. We will only need two rounds of spikes to cover the car’s hood. After you position the texture, use some burn to add some shadow. Duplicate this layer and place it under the first one. Use the image below to see how this should look.
In this step we will cover the last parts of the car that are still left without texture, so go to the crocodile’s layer, because we will use his back again to cover them up. Cut out one row of 6-7 spikes. Use warp to curve it a bit so it will fit on top of the spare tire. After you are done, double the layer and place it near the first one. Now this part is covered. If it doesn’t really fit , don’t worry, because we will use the liquify filter soon, to correct this.
There is only one part left from the car, that remains uncovered. So we will use the same technique, as we did in the step before. Using the texture from the crocodile’s back , cover this area. Use the image below as a guidance.
Now that the car is covered we will attach the head. So, open the last crocodile photo and cut it out. Place it under the body’s layer. Create a small shadow . Fill it with black and set it’s opacity to 15%.
Next we will use some filters to blend the head into the picture, so all the next adjustment layers will be clipped to the head’s layer. Go to the Adjustment Layers- Gradient map. You have the presets in the image below.
Adjustment Layers-Photo Filter.
Open the bird photo and place it on top of the crocodile to add some color. Cut it out using color range.
In this step we will make some small fixes, but they will make the whole picture look more blended. So cut out a row of spikes and place them at the door. Next add some light using a basic brush, with white ( opacity 40-50%). This is a small detail but it will look better in the end.
Create a visible stamp ( ctrl+alt+shift+E) Go to Filter-Liquify and start arranging all the parts that are not well done, especially the curves. Use the image below to see how it should look.
Next we will apply some adjustment layers. First start with Gradient Map ( set the opacity to 20%). You have the presets on the picture below.
Go to Adjustment layers-Photo Filter.
Adjustment layers- Hue saturation.
Now we will create the dust particles. Create a new layer. Select the colors you see in the picture below. With a basic brush with soft edges start painting the dust. This should look like in the image below. Decrease the brush size many times so you will have different sizes of dust. Change the dust’s colors as many times as you can. I used the same dust particle on the entire image by duplicating the first layer. For all the dust used here I used about 25 different layers ( duplicated layers from the first one)
To add some interesting texture I used a Photoshop plug-in named Lucis Art. If you don’t have this plug-in don’t worry because I will explain how to achieve almost the same effect by using only the basic Photoshop filters. Now, if you have Lucis Art, create a visible stamp and use plaid 3. Decrease the opacity to 16% and don’t use it on the mountains. This area should remain a bit blurry.
This step is only for the ones that don’t have the Lucis art Plug-in. Create a visible stamp and go to Filters-High Pass ( Radius 2,4%) The smaller the radius is, the bigger the amount of details will be on the image. Set the blending mode to overlay.
Next let’s create the sign in the back. Place the first piece in the back and add some curves to lighten it. Write the word Nowhere and clip it on the sign’s layer.
AOpen the second piece of the sign and place it under the first piece layer. Merge the two layers and duplicate the new layer. Flip it vertically and distort it so it will look like in the image below. Set the layer’s opacity to about 10%.
Go to the Adjustment layers- Hue Saturation. Set the saturation to +47. Hide on the layer’s mask some parts , as you see in the image.
Use the Lucis Art plug-in one more time ( Filter-High Pass, for those who don’t have it). Use it only on the sign, on the crocodile’s texture and the sky. Set the layer’s opacity to 39%.
Go to the Adjustment layers- Curves to add some shadows into the corners. Do the same with Hue-Saturation. Use the same mask on both layers.
Go to the Adjustment layers-Levels (opacity 30%)
Go to Filters – Liquify and fix the roof top because it’s bit to high and the perspective it’s not right.
In this step we will make the wheels look like they are spinning. Cut out the wheel. Go to Filters-Blur-Radial blur. Place it on top of the car’s wheel. Do the same with the back wheel.
Create a visible stamp. Go to Filters- Blur-Motion blur (set the amount to 50 and the angle to 10). This filter will be used at the back of the car so it will look like the car is moving.
Go to the Adjustment Layers-Gradient map. You have the presets below.