• Color Levels: 0, 0, -10
  • Tone Balance: Highlights
  • Preserve Luminosity: Check
image097[4]

Next, let’s create a Gradient Map from the Create New Fill/Adjustment layer button.

image098[4]

Once the Gradient Map menu opens, choose the following gradient:

image099[4]

Once you’ve pressed OK your image will turn into a Black and White image. We would need to change that; change the following:

  • Blending Mode: Color
  • Opacity: 60%
image100[4]

Once you’re done with that, click the Create New Fill/Adjustment layer button once again and create a Photo Filter adjustment layer.

image101[4]

When it opens, use the following filter:

  • Filter: Warming Filter (85)
  • Density: 25%
  • Preserve Luminosity: Check
image102[4]

After that, create another Photo Filter adjustment layer and use the following filter:

  • Filter: Warming Filter (LBA)
  • Density: 25%
  • Preserve Luminosity: Check
image103[4]

Next, let’s edit the Brightness/Contrast of this whole image. Create a Brightness/Contrast adjustment layer.

image104[4]

Once open, input the following:

  • Brightness: +10
  • Contrast: +15

Next, let’s create another Solid Color adjustment layer and then input the following:

  • #: ffe081

Change its Blending mode and Opacity to the following:

  • Blending mode: Color
  • Opacity: 20%

Next, create a Curves adjustment layer from the Create New Fill/Adjustment layer button.

image105[4]

Once its open, input the following:

image106[4]

Create another Brightness/Contrast adjustment layer once again and input the following:

  • B: 0
  • C: +3

And finally, let’s create another Gradient Map. Choose the Black and White Gradient and then change the following once you’ve pressed OK.

  • Blending Mode: Luminosity
  • Opacity: 80%

The image should now look like this:

image107[4]

Once you’re done, right click on one of the layers and then click on Flatten Image.

image108[4]

Step 11: Give the image a traditional painting-like appearance

In this step, we’re going to give our image a traditional painting-like appearance. To start, open Canvas Texture White Paper. Next, activate the Move tool (V) then drag it on our canvas.
Once on our canvas, activate the Transform tool (Ctrl/Cmd + T) and then resize the Canvas Texture White Paper to fit the canvas.

The result:

image109[4]

Once done transforming, set the Blending Mode and Opacity to the following:

  • Blending Mode: Multiply
  • Opacity: 70%

It should appear like this:

image110[4]

Next, open Grungy Paper Texture v.5 and then move it to our canvas using the Move tool (V). Once moved, activate the Transform tool (Ctrl/Cmd + T) and then right click on the canvas to bring up the contextual menu. Once the menu is open, click on Rotate 90 CW.

The result will be like this:

image111[4]

Now resize Grungy Paper Texture v.5 to the size of our canvas.

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9 responses to “How to Create an Out of This World, Medieval-Fantasy Themed Photo Manipulation”

  1.  Avatar
    Anonymous

    omg thnaks ur a genius!

  2. Blah Avatar
    Blah

    The url for the dragon stuff no longer exists…

  3. Mahdy Avatar
    Mahdy

    Hey,
    None of the resource links work for me…
    Please upload the rest files somewhere else that we can also use it.

  4. tyrell Avatar
    tyrell

    very appealing and outstanding

  5. Stevo Avatar
    Stevo

    Outstanding piece of work :) Thank you for this tutorial :)

  6. fajkus Avatar
    fajkus

    hi
    the dragon stock is missing.. can sombody give me the other working ling for this stock?

  7. fidzzy Avatar
    fidzzy

    here is my picture, thankyou for this great tutorial. greetings from indonesia

  8. fidzzy Avatar
    fidzzy

    thankyou, very useful tutorial. kewl.

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