In this tutorial that explains in detail how to create a cool and dynamic wallpapers! Over following pages, you will discover all of the tricks and techniques, that I have used in this artwork. Also, I will tell you how to create a realism and weather events. Grab your mouse and a big cup of coffee, because today we are going to a very secret mission. Check it out, and you might learn some neat tricks!
What you’ll be creating
Okay, let’s start with the tutorial: create a new document and add the image of port, containers and city, change the sky. All this mixed together and add a few more main details. Then go to soldiers and military equipment. The next stage of work on realistic lighting and color mood of the picture. Completing the special effects photo manipulation and sharpening. Whatever version of Photoshop you are using, you will be able to follow this tutorial along.
- Container Vessel – Freeimages
- Containers (2446×3654) – Pixabay
- Sky (6257×4144) – Pixabay
- New York City (2984×1967) – Pixabay
- Helicopter (1988×1491) – Pixabay
- Boxes – AreteStock
- Soldier 1 – PhelanDavion
- Soldier 2 – PhelanDavion
- Optical Flares – daWIIZ
First I opened up a new document named “Loading Bay”. Size was 1920×1080, Resolution 200 Pixels/Inch. Go to File > Place Embedded, and open “Container Vessel” image.
Resize it (Cmd/Ctrl + T or go to Edit > Free Transform) as shown in image below, and then tap the Return key to accept the changes.
Placed image of the sky under the layer with the ship and transformed it to fit my picture properly.
I changed the color of the sky, so that the image more suited to the picture. Create a new Hue/Saturation adjustment layer (Layer > New Adjustment Layer > Hue/Saturation or use “Create new fill or adjustment layer” icon at the bottom of the Layers panel). Change the Hue: +23, Saturation to -29, Lightness: -3. Click the “Clip adjustment to layer” icon at the bottom of the Properties panel.
Go back to ship’s layer. Now I used Magic Wand Tool (W) with Tolerance: 10 and “Add to selection” option. Start to select a sky. Try to capture every possible fragment of the sky, but do not pay attention to the remaining small pieces, then we will remove it. Also, try to not got into the selection a ship fragments. Hold Opt/Alt (to inverse a layer mask) and click on “Add Layer Mask” icon to remove a sky.
Double click on a layer mask and you go to Mask Properties. Click on “Mask Edge” button. In window “Refine Mask” set view “On Black”, checkbox on “Smart Radius”, Radius: 4.0px, Shift Edge: -33. Use brush in this window to remove the remaining pieces of the sky throughout the image. Voila, now all unwanted pieces gone and the open horizon of opportunities.
Place “Containers” image (File > Place Embedded). Resize the image is not necessary, only Rotate it on -1.35 degrees, tap the Return key to accept the changes. Position the image to part of the containers with the first plan was hidden beyond the boundaries of the work area and containers conform to distance of whole image. In such a way, with Magic Wand Tool (W) select a sky and holding Opt/Alt, click on “Add Layer Mask” icon to remove a sky. Do not touch the asphalt in this image, it is still useful to us.
Create a new layer (Cmd/Ctrl + Shift + N or use “Create New Layer” icon) set default colors (D), switch them (X) and use Cmd/Ctrl + Del to fill layer. On Layer panel set Fill around 20% and clip this layer to containers (hold Opt/Alt + click between layers). This removes excess brightness from containers.
Let us place “New York City” image in the background (above the layer with the sky). Slightly reduce the size of the image and flip it horizontally (right click in Transform Mode > Flip Horizontal).
Now I used Polygonal Lasso Tool (L) to make selection of the sky on the picture. Holding Opt/Alt, click on “Add Layer Mask” icon to remove a sky. To clear the rays from the background, use “Refine Mask” command with the settings as in image below.
Duplicate this layer (Cmd/Ctrl + J or Layer > Duplicate Layer…) and slightly reducing its size (about half) place the city the far side of the port to close the absence of background. It has become enough layers to join them into one group. Select all layers and click on “Create New Group” button or use Cmd/Ctrl + G.
Now that the main line of the horizon is done, you can add a little depth. To create the effect of distance, I used Brush Tool (B) with Soft Round brush, Size: 300px, Opacity around 20% and Color: #e1e1e1 to create a simulation of fog. Create a new layer above city layers and draw on bottom part of the city. Do not add a fog too much, otherwise you are lost realism. All in one pass.
I have done the same thing with the city on the left side of the image and in the center, near the house on the crane (here I reduced layer Fill to 71%). So, we got misty city that blends well with the port and the sky. According to the idea my picture to be severe weather to transfer the tension and danger of the situation.
To variety of cover elements and complement the landscape by using the boxes. Place “Boxes” image, resize and flip it horizontally. With Polygonal Lasso Tool (L) select only do not cut boxes and with layer mask separate boxes from the background.
Now there’s a logical question about the correctness of inscriptions. Not long thinking, I took Clone Stamp Tool (S) and set following settings for this tool – Size: 35px, Opacity: 100%, Soft round brush, checkbox on “Aligned” and Sample: All Layers. On a new layer paint on the all the inscriptions. Try to vary the texture on the boxes to create a realism (use as a donor other boxes) and try to use a stamp in accordance with the location of cracks and edges of the box, do not take away them with this tool. Clip this layer to boxes (Opt/Alt + click between layers).
Create a new black fill layer (set background color to black + Cmd/Ctrl + Del) and clip it to boxes layer. Set Fill around 40%. Select boxes by holding Cmd/Ctrl and click on layer mask thumbnail. Create a new layer, use using soft round black brush (Size around 100px) I brushed these parts with lower opacity (around 30%) to make a small shadow at the bottom of boxes. Use only the edge of the brush to shade was not strongly hard.
Now it’s time to stamp! Now that all the key elements of the composition in place, you can begin to work on the details. Create a new layer under boxes layer, take a Clone Stamp Tool (S) (Size: 50 – 100px, Opacity: 60 – 100%, checkbox on “Aligned”, Sample: All Layers). Next to “Mode” list there is thumbnail folder icon with a stamp, by clicking on it will take you to “Clone Source” tab. Set Scale to 120%. Stamped all empty spaces continuation of the road. Use different pieces of asphalt to a variety of textures. To boxes do not interfere with the process, hide them by clicking on the eye icon, and do not forget to return them when you are finished stamping.
Return “Scale” to 100%, hide a sky and background layer and prolong the cropped part of the crane. At now work with a stamp is completed. Perhaps you have noticed a red construct on the right side of the image. I did not sketch it because it kind of does not prevent the whole picture, but if you wish, and you can restore it.
Add shadows to objects. Select boxes again (Cmd/Ctrl + click on layer thumbnail), create a new layer above stamp layer and fill selection with black color ( press D, X and Cmd/Ctrl + Del). To deselect use Cmd/Ctrl + D. Flip a shadow vertically (Edit > Transform > Flip Vertical) and add a filter “Gaussian Blur” (Filter > Blur > Gaussian Blur…). Set Radius around 5.0 pixels and apply filter by clicking OK. Set layer Opacity to 25%.
Duplicate this layer (Cmd/Ctrl + J). Now transform both layers with Distort Tool (Edit > Transform > Distort), first shadow should be a little closer to the box, and the other to go beyond the image (sure to keep in mind that the shade should be a slight tilt). Merge these two layers (Cmd/Ctrl + E) and on this layer brushed between boxes and asphalt (Size: 150px, Opacity: 20%). On this layer, draw a shadow near the ship and containers.
Now create a basic color scheme for picture. Create a new adjustment layer “Brightness/Contrast” over the group “Port” (click on “Create new fill or adjustment layer” icon “Brightness/Contrast”). Change Brightness to -40, Contrast to -5.
Add another adjustment layer – “Color Lookup”. Set checkbox on “3DLUT file” and in list, select “NightFromDay.CUBE”. Set for layer Blending Mode “Hard Light” and Fill to 40%. Basis for the night is created, we can continue a photomontage.
Create a new group (icon on the bottom of Layer panel), name it “Assault”. Place “Soldier 1” image and resize it so that would be a soldier was not a big than box (his helmet should be higher than the box). Use Pen Tool (P) to create a flat path of soldier. When you are finished add a vector mask by using “Mask” button in the upper settings panel. Repeat the same with the second soldier and helicopter.
Second “Soldier” image place a little closer and make it a little bigger (to create the dynamics of movement). Also flip the image horizontally. Now the helicopter. Place it as shown in the figure below. After removal background, convert this layer to Smart Object (right click on layer > Convert to Smart Object. It is necessary to blur filter is not spoiled a mask), then add a filter “Motion Blur” (Filter > Blur > Motion Blur…). Change Angle to 40 degrees and Distance to 16 pixels. To give realism, remove with Brush Tool (B) on the filter mask effect with the front of the helicopter.
Use Step 9 to create a shadows from soldiers (the principle remains the same). The main thing is not to overdo it and do not shade too bright and hard.
Once we have a night scene, it would be very good to create lighting. Create a new group and layer into it. Each lamp consists of three phase of light – major source (Size: 20px, Opacity: 100%), glow (Size: 50px, Opacity: 30%), diffused light (Size: 100px, Opacity: 30%, drawn brush edge from the center of light source). With Brush Tool (B) (soft round brush, color: #ffffff) draw light on the previously described scheme. Reduce the size of the brush to distant lights. You can also make the signal lights on the ship reds (#ff0000).
Take a Polygonal Lasso Tool (L) and on a new layer make a selection in the shape of an elongated triangle from the helicopter. Fill it with white color (D to set default colors then Cmd/Ctrl + Del), use Cmd/Ctrl + D to deselect. Blur this layer to get a soft diffused light. Go to Filter > Blur > Gaussian Blur… and change Radius to 30 pixels. As a result, we get a good flow of light. You can boost the light source using Brush Tool (B).
Repeat the same process to create light from the lantern on the house at the top of the image. Since at this point we had smoke background, it is necessary to reduce Fill to 52% for this layer.